ubg_3d2d_update_meshtracker_vbuffer
Syntax:
ubg_3d2d_update_meshtracker_vbuffer(meshtracker, vbuffer, prim, format)
Arguments:
| Argument Name | Type | Description |
|---|---|---|
| meshtracker | array | structure to modify |
| vbuffer | real | new model to use for collision checks |
| prim | real | primitive type (only supports pr_trianglestrip and pr_trianglelist) |
| format | array | array containing order of vertex format for the model |
Returns: (array)
Description:
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